sci-fi shapes - the blocks low-poly Low-poly 3D Model

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sci-fi shapes - the blocks low-poly 3D Model
$39.00 -50%
$ 19.50
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  • Hazır formatlar:
    Blender: blend 63.93 MB
    Collada: dae 33.08 MB
    Autodesk FBX: fbx 63.11 MB
    Wavefront OBJ: obj 34.35 MB
    Cinema4D: c4d 2.82 MB
  • Poligonlar:
    87,808
  • Noktalar:
    115117
  • Animasyon:
    No
  • Dokulu:
  • Rigged:
    No
  • Malzemeler:
  • Low-poly:
  • Koleksiyon:
  • UVW mapping:
  • Kullanılan Eklentiler:
    No
  • Baskıya Hazır:
    No
  • 3D Tarama:
    No
  • Yetişkin(+18) içerik:
    No
  • PBR:
    No
  • Geometri:
    Polygonal
  • Unwrapped UVs:
    Non-overlapping
  • Görüntülemeler:
    2174
  • Tarih:
  • Ürün ID:
    264227
  • Not:

  • - sci-fi shapes - the blocks is a modular next-gen game-ready 3d model, it was created by using separate levels of high detailed 3d geometry / 3 levels total

  • - this 3d model includes 38 objects/elements

  • - each object / elements block has 3 levels of geometry : lod0 / lod1 and lod2

  • - each level (lod) is a unique object / levels can be turned off/on

  • - low-poly model on lod0 and lod1 and mid-poly for lod2 / when populating medium or large scenes lod2 should only be used for close proximity objects lod1 for mid distance and lod0 for further elements

  • - 2 textures included (1 color texture 4096x4096 and 1 normal map 4096x4096) | tip : by modifying the scale parameters of the texture you can achieve different design looks / also playing with the reflection parameters it can give you nice results

  • - uv mapped / uvs are non overlapping (lod0, lod1, lod2)

  • - can be used for cgi scenes, virtual world visualisation, real-time renderings, next-gen video games, vr and ar projects, any sci-fi, fantasy projects the only limit is your imagination

  • - the 3d model can also be optimised for slower systems and mid-range mobile phone / tablet video games by using lod0 only and upper class mobiles / tablets with lod1 tip: because lod1 can be used without lod0 you can lighten your scene if you keep lod0 turned off when lod1 is on. this would mean cc.10% better running (fps) performance.

  • points and polys of all objects (38) in this project -

  • total (with lod2 (level of detail) on)

  • points : 115117


  • polygons : 87808 quads and tris (167498 tris if it imports to render engine)

  • lod0

  • 
points : 2116

  • 
polygons : 2040 quads (4080 tris after game engine import)

  • with lod1 on


  • points : 20293

  • 
polygons : 18360 quads (36720 tris after game engine import)

  • average points and polys per object is :

  • total (with lod2 (level of detail) on)

  • points : 3029

  • 
polygons : 2310 quads and tris (4620 tris if it imports to render engine)

  • lod0

  • 
points : 56

  • 
polygons : 54 quads (108 tris after game engine import)

  • with lod1 on


  • points : 534

  • 
polygons : 483 quads (966 tris after game engine import)

  • available formats :

  • - .c4d

  • 
- .fbx - v7.4


  • - .dae - v1.5

  • 
- .obj

  • 
- .blend

Baskıya Hazır: Hayır
Daha fazla formata mı ihtiyaç duyuyorsunuz?
Farklı bir formata ihtiyaç duyuyorsanız lütfen destek ekibimize bir talep açarak ihtiyacınızı belirtiniz. 3D modelleri şu formatlara dönüştürebiliriz: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3d sahneleri dönüştürmüyoruz ve .step, .iges, .stp, .sldprt gibi formatlar.!

İndirme sci-fi shapes - the blocks low-poly 3D Model blend dae fbx obj c4d Kimden boscorelli3D

blocks elements building setup modular geometry geometric sci fi science fiction shape fantasy abstract form extraordinary extraterrestrial next gen utopia
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