old books type 11 low poly Low-poly 3D Model

$8.00
old books type 11 low poly 3D Model
$ 8.00
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  • Hazır formatlar:
    3DS MAX all ver.: 3ds 12.44 kb
    Blender: blend 107.57 kb
    Blender: blend 141.11 kb
    Derleme: Cycles
    Collada: dae 24.29 kb
    Autodesk FBX: fbx 37.29 kb
    Wavefront OBJ: obj 23.73 kb
    Image Textures: png 25.02 MB
  • Poligonlar:
    780
  • Noktalar:
    800
  • Animasyon:
    No
  • Dokulu:
  • Rigged:
    No
  • Malzemeler:
  • Low-poly:
  • Koleksiyon:
    No
  • UVW mapping:
  • Kullanılan Eklentiler:
    No
  • Baskıya Hazır:
    No
  • Geometri:
    Polygonal
  • Unwrapped UVs:
    Overlapping
  • Görüntülemeler:
    3654
  • Tarih:
  • Ürün ID:
    135638
  • Not:
realistic and low poly old books type 11 (game ready).
--- very optimal!

each book separate object. in this scene of the book are exposed in a row, but you can arrange them as you conveniently. if you need more books, look in my profile.

polycount :
all books polycount:
--- polygons: 780. (quads only!)
--- vertices: 800.
one book polycount:
--- polygons: 78. (quads only!)
--- vertices: 80.

measure:
--- real world scale!
average size of the book:
length: 0.06 m.
width: 0.17 m.
height: 0.25 m.
size of all books together:
length: 0.51 m.
width: 0.18 m.
height: 0.27 m.

textures:
--- has uv's, diffuse map, normal map, specular map.
--- 2048x2048 diffuse map (.png)
--- 2048x2048 normal map (.png)
--- 2048x2048 specular map (.png)

--- this models is modeled in real world scale to make inclusion into scenes and projects easy as
well as realistic without any need to rescale any part of the model.
--- all objects, textures, materials etc are appropriately named.
--- the origin point, rotation and position of the model is all at 0.0.0.
--- the scale for all object are 1.1.1.
--- the model is made using blender.
--- previews were rendered using the cycles rendering engine (no post work was done to images).

_________________________________________________________________________________________________
--- not a blender user?
no need to worry this product contains no procedural or blender specific content that would impede your workflow in your software of choice. other file formats ( .fbx, .obj, .3ds, .dae ) may be needed to reassign textures: diffuse, normal, specular and glossiness map.
--- all formats ( .fbx, .obj, .3ds, .dae ) has been checked on working capacity ( in unity3d version: 5.5.0 ).
_________________________________________________________________________________________________

best regards vladimir. Baskıya Hazır: Hayır
Daha fazla formata mı ihtiyaç duyuyorsunuz?
Farklı bir formata ihtiyaç duyuyorsanız lütfen destek ekibimize bir talep açarak ihtiyacınızı belirtiniz. 3D modelleri şu formatlara dönüştürebiliriz: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3d sahneleri dönüştürmüyoruz ve .step, .iges, .stp, .sldprt gibi formatlar.!

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