douglas tdb-1 devastator - torpedo bomber of the united states navy.
originally modelled in cinema4d. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features: - inside scene: -model - 17 textures - 1 material- 1 alphamap - all materials, bodypaint-textures and textures are included. - no cleaning up necessary, just drop your models into the scene and start rendering. - no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- in lwo,3ds,fbx, c4d and obj are parts for an seperate fly and a ground version.
- note - in lwo,3ds and obj the 1 alphamap (pro_run_a) must manually load in the alphacanal or transparencycanal.
the douglas tdb-1 devastator was a torpedo bomber of the united states navy, ordered in 1934, first flying in 1935 and entering service in 1937. at that point, it was the most advanced aircraft flying for the usn and possibly for any navy in the world. however, the fast pace of aircraft development caught up with it, and by the time of the japanese attack on pearl harbor the tbd was already outdated. it performed well in some early battles, but in the battle of midway the devastators launched against the japanese fleet were almost totally wiped out. the type was immediately withdrawn from front line service, replaced by the grumman tbf avenger. Baskıya Hazır: Hayır
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Yes
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Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by Panaristi for the douglas tdb-1 devastator - 71s16. Daha fazla oku
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