all preview images shown are rendered in octane. plus some extra screenshots at the end so you can see how the model looks in the ui of some of the exchange formats.
nearly identical to the real thing. real world scale. all the geometry in every file is subdivision ready. environments and lighting setups are not included, but let me know if you want them aswell. the apple logo on the rear panel is not a polygonal detail, so you can easily change the texture and display whatever you want there.
the renders with the internal detail are coming from textures (included in the _c4d_octane files only).
there are 2 renders of the display closeup that i made for fun, showing the individual pixels. thats not entirely accurate, as that pixel matrix represents lcd displays, and the xs max has an amoled display. but i thought lcd pixel matrix looked cooler. its also only present in the octane files.
also, i chose to display the iphone xr's wallpaper instead, because i didnt like the xs one :) but thats just a placeholder anyway, as you would probably be replacing it with your own.
files include:
_c4d_octane - cinema 4d project file with octane shaders. this is where all the renders come from. make sure you set the ray epsilon to 0.00001. also includes an fbx with the highest fidelity (subdivisions, weights, uv's, base mesh, and object hierarchy the way it was modeled). screenshot attached.
_orbx - octane standalone package. can be unpacked into ocs, or imported.
polygonal detail on speaker/microphone meshes and led flash refractor, have been reduced to nomal maps, for all files bellow. geometry have been baked at subdiv level 1, but it is still subdivision ready so you can add as much detail for close up renders as you want. polycount for all files bellow: 20,853.
_spp - substance painter project file. you can edit the textures and export higher res for all file formats. screnshot attached.
_dae_pbr - collada exported from substance painter. textures are 4k jpg files (metal/rough pbr).
_tex_pbr - textures exported from substance painter and used for all the files bellow. unpack in the root folder. textures are 4k png files (spec/gloss pbr).
_c4d_pbr - cinema 4d project file with physical/standard shaders, using the pbr textures in the texture pack. screnshot attached.
_fbx_pbr - autodesk fbx exported from c4d. you may need to re-tweak the shaders abit, depending on the program you open it in, but all pbr textures should maintain link.
_e3d_pbr - ready to use in video copilot's element 3d, plus an after effects project file with the model already loaded. you may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the pbr texture pack. screnshot attached.
_abc - alembic file exported from c4d.
_obj - obj/mtl exported from c4d. if you have any questions or requests, dont hesitate to ask me. also please consider leaving a like or a comment discussing the model. im eager to know what people think about my models, so i can find ways to improve.Baskıya Hazır: Hayır
Daha fazla formata mı ihtiyaç duyuyorsunuz? Farklı bir formata ihtiyaç duyuyorsanız lütfen destek ekibimize bir talep açarak ihtiyacınızı belirtiniz. 3D modelleri şu formatlara dönüştürebiliriz: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3d sahneleri dönüştürmüyoruz ve .step, .iges, .stp, .sldprt gibi formatlar.!
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Daha fazla oku
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by outofourlives for the apple iphone xs max. Daha fazla oku
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